Starsector save location. This (along with many other settings) can be. Starsector save location

 
 This (along with many other settings) can beStarsector save location There should be a backup of your previous save in your saves folder

The ideal, Eden, world would be Class V, Terran, Habitable, Mild Climate, <100% HR, etc. It should work like any other stable location. The following commands are added: SpawnStableLocation: Spawns a stable location in the current star system. 2. bak to campaign. You may even be able to get your data home with the xdg module in home-manager. When creating a variant file, it is highly recommended to use a tool in assistance as it allows variants to be consistent and less buggy. The game will need 3 files (2 if you want to be technical), the ship graphic (the sprite), the . I know from forum diving that you can get a second by spending Story Points, of which I have 32. Good for when you have a great system, but absolutely no stable locations. This mod adds a developer's console to Starsector that can be summoned with control+backspace. Same for any cryosleeper, even if i shall strap so many hyperdrives on it that it end-up looking like one of those Kerbal abominations. Reverted ship changes. however you can edit a txt file to turn on actual autosave with some options. You also cant repeat the stable location generation. The sort of contacts the player develops, then, is the way the player tells the game what they’re interested in, which the game can then deliver. Seriously, the historian is the ultimate bro. It's fine to reload saves when you are learning, considering how many ways you can get blindsided. You can drop 3 stations on a major planet. In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. 0 (Not save-compatible with v4. ago. Look for settings. Nope :/. Remember back in step 2, where I had you open up the anime portrait mod file location of. ago. Github page. With an alias, spawnstableloc will work as shorthand for the full command. This mod overrides procgen system, allowing you to change size of the sector, number of generated constellations, and more importantly - adjust number of themed constellations. If you are new, some pointers on colonial management: Get some skills. Features: Mod installation from archives and existing mod folders. Even without stabilization the text reads it should be. Step 2. Also, you can take not or where a base spawns next to your home systems because there are only a limited type of systems, those with very little or no planets that bases will spawn in. Starsector is a single-player sandbox style space role-playing game with strategic elements. It adds the ability to build Astropolis stations around planets, in addition to a bunch of other neat features, and a config that lets you toggle everything. 1b (INCOMPATIBLE WITH V0. 20. 6. . Doesn't sound bad thing. The only thing Starsector would benefit from releasing on steam would be even bigger modsRe: Looking at the Starsector fuel & supply economy. 16, 1. A stable debris field may also be present for valuable salvage; salvaging the. There is a cheesy solution for heavily defended worlds too. Also just remember make some weird stuff up in starsector like it's orbiting too fast since gravity or something like that. Good luck if. 1, 1. 2K. 51 and the elimination of weapons on the ships you buy, this has a. with that, it's as simple as hitting ctrl+backspace and typing addcredits 100000, for example. zip in the starsector-core folder, as starfarer. Remove the . Change the numbers at the end of the lines to what you want. save. Mods can contribute to this by adding their own log entries to track actions or for easier debugging. thx. When fully released, it will contain a significant number of handmade quests. Starsector, especially with mods involved, can use a lot of System RAM when saving or loading games. Simply keep going surveying all the systems and the fuel from the probes, salvage ships and ruins will keep you going forever. Exit the console, press ctrl+z. Reloaded that same save, and it's not in the list of starsystems in-game. It should be displaying a splash screen if newly installed. Battle size, fleet size, number of officers (obviously, only if your computer can handle it) for epic battles. 3 (which fixes the serialization issue), at which point it. For me it is: D:SpieleStarsectorstarsector-coredataconfig. I also changed the player level cap to 40 so all the skills are tecnically available, but by the time you hit around level 30, the xp per level gets so high you kinda forget there are 10 more levels. I get questions all the time across multip. You can set forced autosaves to happen. 0 edit `stelnet. It is highly recommended to use the third party GUI Ship Editor tool. 1. When you go into the Map tab, turn on the Exploration tab which will bring up the brackets next to all the stars on the map which are empty if the system is unexplored. I've read multiple guides and suggestions before asking here about what to look for like Class 4-5, have a shunt or sleeper etc. c:usersusernameAppdataLocalLowFailbetter GamesSunless SeaSaves (note that Appdata is hidden, just type it into the location bar). Go to starsector r/starsector. Someone else feel free to chime in if I'm mistaken. your best bet is to built a Sensor Array at a stable location, if any, and to spam Sensor Burst every few degrees. 6. ) index. I ran into coronal hypershunt when doing some exploration & bounty hunting, so I just used whatever in my fleet to give it a try. 0 for hostile. Type "GoTo <System name>". mod_info. — Target dodging ability affects projectile weapon range, and beam damage diffracts. on Today at 04:53:01 PM Modding Resources. Use AI cores for everything. Console commands mod: "addstablepoint". 91, or had, say, Nexerelin, and your laptop is version 0. 14,1. Step 3. . If you are looking for mods for earlier versions of Starsector, angrytigerp has kindly put. A lot of it will depend on what you are willing to take and the circumstances. 사용하던 모드와 위 모드를. Colonies are player-owned settlements on planets within the sector. 1 API; 7 System requirements; 8. Removed skills changes. Missions show the mission target location prior being accepted; Dynamic slipstreams that enable quick and efficient travel in hyperspace;. Open the planets tab. 4. ship file, and the . TallGiraffe117 • 2 yr. Its default name is "TTS Xenorphica". Try flying into the center of a sun. v1. 9 hours ago · Lehigh Valley Zoo is now hosting a fundraiser to support construction of the new habitat. To install Starsector mods, follow these steps: Download the mod file from a trusted website, such as the Starsector forum or Nexus Mods. 1. You can drop 3 stations on a major planet. 6. In combat, objectives appear as points on the map that generate certain tactical bonuses for their side. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. Fuel is normally spent based on distance rather then speed, the exception, unless it changed this patch, is speed above 20 is discounted from the distance calculation. In general, I favor the Supplies & Fuel-mechanic. 43. Get the Console Commands mod by LazyWizard. Start a new game and choose the quick start option with the "dev" label so you get in fast. So you can try to go to the indicated lines in the save file and manually modify/delete stuff that is causing problems (you can ignore all the output except for the xstream debug information). Open the planets tab. StarSector update 0. The more commonly balance tweaked information is in the ship_data. Join a faction to gain useful support and represent them in war and peace, or start your own. app file. so i got the new 0. any way to get it back? . Quick ship, weapon & fighter guides, for when you need some help choosing them!No. Vanilla infinite ammo missles suck, and some limited ammo missles are extremely feast-or-famine, which I don't super love. General idea is try using Doom to lure and kite one at the start of the battle, after your capital. 4476 Posts 61 Topics Last post by SirHartley in Re: Complete Tutorial on. Name. In general, transient mods are ones that do not affect savefiles and so you can safely remove it and nothing will happen. Many thanks. Diralia29 • 2 yr. A . e. 30. (If nothing comes up, we might have to look elsewhere, upload the full starsector. It used to be called Starfarer. Blog posts are the closest thing we have instead of a roadmap, the thing is Alex only tells us about things he already pretty much finished. player - hegemony. Right click and edit with notepad or word pad (“edit” or “open with. on November 20, 2023, 08:40:35 AM. (Previously visited, supposed-to-be-deleted systems. It only has a -1% penalty due to isolation from other colonies. Quote from: Sy on February 29, 2016, 12:08:17 PM. Possibly shut the game. csv and in addition corresponding entries in the wing data. Navigate to your starsector save folder. Right-click your desktop shortcut for Starsector and select "Open file location". Credits and distribution permission. done. Once in the game, you can summon the console with control+backspace and. A Sense Of Adventure: from Legacy of Arkgenisis: Dont really know the requirements for this. Go to your install directory, saves, then the directory that matches your save name and rename campaign. 95a). CollectionUtils - methods for working with Collections (Lists, Maps, etc); CollisionUtils - methods for working with bounds and collision detection; EllipseUtils - methods for working with ellipses (of course); FastTrig - Slick2D's implementations of sin and cos, with. If nothing helps, make a post on the Bug Reports & Support. starsector only uses around 2000Mb of ram despite allowing it to use much in the vmprams file . By default, the 64-bit version of the game allocates 1. You take the role of a space captai. Survey everything. Reasonable-Hyena-704. I would actually prefer if there was some risk to it, feels like cheating to have free, perfectly safe storage on an abandoned, unguarded space station, it would give you a reason to actually pay for storage. The file is of utmost importance when tracking down the root cause of a crash, as it. Starsector 0. But when I approach (and make contact with) the primary star, and the outlying one, neither give me the option. This mod is a gigantic content expansion that fits almost seamlessly into vanilla to add a multitude of new gameplay options, expanding primarily on exploration and colony gameplay. 95 version and wanted to transfer my old saves, i extracted the old version but can’t locate where the save files are comments sorted by Best Top New Controversial Q&A Add a CommentAfter you’ve preordered and received your activation code, download Starsector for your OS of choice using one of the links below. Colonies were added in version 0. After defeating it, the ship can be recovered in a somewhat weaker form for player use. Terraforming and Station Construction: 2 quests. Include the quotes and replace last name with your NPC's last name. Or just do bounty missions with doom ships in their fleet. This mod can be added to an existing save - just enable it in the mod list and load the save. ago. For me, one of the big differences is that Starsector has a huge modding community with some fully featured overhauls. It dictates the weapons, the amount of vents, capacitors and hullmods. You've found an easy way to make money, good for you. If so, open it in a text editor of choice. r/starsector. 9a. . . It should be safe to add to a vanilla run, however always check mod compatibility and forums etc. whatever mods you downloaded, extract the zip in the mods folder. -ONLY save compatible with 0. Settings persist between mod updates. I am no longer the MC of my starsector save file. I made sure to copy the mods but didn't even think for whatever reason to save the saves. 2 Save game data location; 3 Video; 4 Input; 5 Audio. ago. Pick a commission with the faction that lays claim on those planets. Extract the mod file to a folder on your computer. This is the one you want to change. Copy the files over. close. The Ziggurat is a unique phase capital ship encountered at the Alpha Site as part of the Project Ziggurat quest, where it is an extremely dangerous enemy. Turns out the game does not provide enough DP to ever use the Paragon or Astral and still have enough left for a capable force. 96a This mod will warn you when you haven't saved in a while, and give a short description of how much has. It looks like the savefile got corrupted somehow. variant file although given the update . you can sort the planets tab by class and filter it down to just unclaimed planets which lets you brows a list of all the good ones you've found. This subreddit is for the discussion of competitive play, national, regional and local meta, news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the Warhammer catalogue. nah if its your first playthrough getting the feel of the game save scumming is fine. Cake_is_Great • 2 yr. If you want your mod added to this list, PM a moderator. 2. Star Valor is supposed to get workshop support at some point in the. Diplomacy events see faction relationships changing over time. ago. EDIT: This is just getting weirder now. Destroyed some fleets, was satisfied, walked out by the. Story. Ex: 500 marines with support & skill (2000 strength) is 96% effectiveness, meaning you can raid with up to T10. json file. ago. Simple in theory, but there’s enough people out there that you’d run into every possible scenario. r/RG353V. That's all. I figured this out. ship file and a ship_data. (If you want more industries, need to change the maxIndustries table right above the previous one too) 13. fs. Alright. beast_regards • 3 yr. And I believe Starsector uses a rolling log file setup, so log files at about 50MB should be expected - that's not a log for one run of the game, necessarily. Until Dec 31, donors who commit to adopting an animal will receive a plush. 1071153 [Thread-13] INFO com. fs. Use the Starsector wiki and find which core world has the item you are looking for. csv while the less commonly edited information is in the . player - hegemony. If you are referring to Penelope's Star, Duzahk or Tia-Tax'et as "bad", well, they are supposed to be bad. 2. 1. So it really depends on the type of mod and most mod authors will list. Pristine nano-forges can also be found in research and mining stations. 3. starfarer. Can't promise this will result in a usable save. Hi! I developed a web app that Starsector players can use to experiment with different colony builds and find good planets to colonize. . lazylib - general methods that help with non-API data types. Hold the volume up (+) 3. class files. bat" and enter. ago. Allocate more memory to Starsector by changing the -xms and -xmx values in 'vmparams' (recommended to be at least 2048m for Starsector+, up to 4096m if Nexerelin and a huge number of factions are also enabled). By the end of this tutorial, you will have a mod with a custom ship, weapon, faction, star system, and associated other creations, as well as a passing. Unfortunately, there is not one complete answer. You can also add alias spawnstableloc to the start of that command to make a permanent alias. Taking one colossus is more efficient then two buffalo. STARSECTOR is a phenomenal passion project indie game - a space sandbox RPG where you command a fleet as you bounty hunt, trade, explore, salvage and even bu. In my case, it will look like this . Additionaly you can discover artifacts, which. 3: save compatible with 0. Yeah, there's no reason to feel bad about reloading saves. ago. Due to the skill system changes, skill points and story points invested into any elite skills will be refunded, and the skills will be reset when a save from the previous release is loaded. hullmods. 96a This mod will warn you when you haven't saved in a while, and give a short description of how much has happened since your last save. with that, it's as simple as hitting ctrl+backspace and typing addcredits 100000, for example. Step 1. player - independent. Oh, and I added the mod that exposes the variables for the skills that. 3. Updated to be compatible with Starsector 0. Bit of a backwards way, but a way nonetheless. fs. 7. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. ) Save your game. Moasseman • 1 yr. Tackywheat1 • Shields are for the weak • 4 yr. Send it in for the dev to fix the save and so he can find the bug and patch it. Look for settings. Story. The longer the game runs, the more memory ends up being built up. This version of the save has a ton of story points. It works as you'd expect. Can it be used with an existing save? I can't see a reason why anyone would have a problem adding or removing this mod midplay. Download the archive for each and extract the contents to /starsector/mods. 3) Save the edited file. You'd have to use regedit to delete/replace it which is a hassle, so honestly i wouldn't really bother and just keep using whatever key you have and use the new one when you're on a new computer. 0. Logged. open your "campaign. No. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. Congrats, now when you save on one computer it'll automatically sync to the other computer. What you need to send to dev: the save list of mods and their version numbers version of your software exactly the steps to reproduce the issues in excruciating detail. And no, the domain gates were build to allow instant travel between far fetched sectors. Report Save Follow. Put it in the mods folder and make sure it's tagged in Starsector's launcher. Never used a Scarab before, and I I had just picked up wolfpack tactics, so through a officer. java file and is only for the computer to read. ship file. search for "fleetpoints". Fighters have . Let's go over some key changes you can make in the Starsector settings. I don't know what's causing your crash, but this is a way to move and to possibly test what the problem is. xml is like 277mb. 164 votes. Now all I have to do is figure out why I can't get them to spawn in. player - pirates. A mature colony typically has around 300K+ income and ~60K upkeep. "altMouseMoveToMassTransfer" - when set to true, holding the ALT key and swiping over items will auto. Features. If you move your ship just far enough that it becomes one of those / / shaped blips and then move back you will notice it changes back to the O shape cargo pod outline and then it poofs when you get closer. I feel a bit silly right now, and a bit sad. It adds the ability to build Astropolis stations around planets, in addition to a bunch of other neat features, and a config that lets you toggle everything. Friendly-Hamster983. . Alternate download links (please try the above first): Windows Mac Linux. csv while the less commonly edited information is in the . so after searching the discord and googling you dont look for the JRE folder you look for the home folder which is in the starsector/contents and you just replace the home folder (you should save the old home folder just in case) and then slap the mac jre 8 folder on there (which should be called home) the other link in the post the other guy. A . ago. So after a while you'll eventually run out of space to do a proper save, and thus crash. ago. If you run out of supplies your ships will slowly eat through thier CR until they hit 0%, where they will then have random 'accidents' happen that cause the loss of crew and sometimes entire ships. By default it won't force a save (as Starsector's saving process can take quite a while with many mods installed), but you can enable autosaves by editing. Forum Link. Blueprints List (Starsector 0. 2. Outfitting an Apogee is often an exercise in working around its somewhat awkward slots & making hard design concessions. Captains who can work around these limitations are rewarded with the benefits offered by the Large Energy and a Large Missile hardpoints. A . ago. xml. CampaignGameManager - Loading stage 25 13030 [Thread-3] INFO com. After that, it collapses, making it single-use. Many thanks. Through. right-click the address bar in explorer and select "copy address as text". This means that Hyperspace storms will save you fuel, at the cost of supplies, since they're the only way to go above 20 speed (up to 30. ago. Start off by colonizing a habitable world in the system with farmland, then a world with rare/normal metals, one with volatiles; often the one with farmland will also have organics. Bitbucket. Step 1: Have steam download to the workshop directory. When I design ship loadouts I rather have access to everything for the design. - Mod Profiles allow swapping between different groups of mods/versions easily. 7. Starsector version 0. 28. An Ingame UI Solution for Mod Configurations. Be sure that it's saving over the original file -- you may have to toggle. Instability from raids will inevitably cause the colony to cease existing, when that happens the market shrinks and the total value you can extract from the system goes down. First, make sure you properly modified the file setting the allocated memory for the game. Colonize, get a super early jump start on colonies, get population bonus from friendly planets in-system, get free defenses from pirates. 17, 1. This mod adds a developer's console to Starsector that can be summoned with control+backspace. Load the game. . Elon Musk and Grimes are trying to figure out where he should be deposed in their custody dispute. Yes, it is possible, using the same manual-track-down-cryosleeper method. Go to starsector r/starsector. But if mod makes permanent changes (such as adding new ships, factions etc) then it will need to save this information and the moment this. 7. Irreplaceable for sure, but immovable? I'm towing that stolen car relay through half of Europe the sector if needed to. ago. If you're willing to cheat to find hypershunts: It's possible to find hypershunts by opening your save file though Starsector/saves/[your save file]/campaign and using find-and-replace to find stuff.